[.96x] Deletion of inventory

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Expand view Topic review: [.96x] Deletion of inventory

by ant1991331 » Wed Jul 20, 2005 3:50 am

but i cant use it, right?

by Graf Zahl » Wed Jul 20, 2005 3:44 am

I just made this a MAPINFO option so if you specify KEEPFULLINVENTORY for a map the inventory doesn't get cleared. This still removes items defined with +INTERHUBSTRIP though.

by Kirby » Thu Jul 07, 2005 4:35 am

ant1991331 wrote:mapinfo? aka d2info?

MAPINFO is a seperate lump, as can be described in the wiki

by Graf Zahl » Thu Jul 07, 2005 3:54 am

Not D2Info. That is just the internal default for Doom2 and should not be touched by mappers!

by ant1991331 » Thu Jul 07, 2005 3:35 am

mapinfo? aka d2info?

by Graf Zahl » Thu Jul 07, 2005 2:12 am

It should still be made optional via MAPINFO.

by TheDarkArchon » Thu Jul 07, 2005 1:59 am

Image

Also:

[NOT A BUG]

That's the intentional behavior to prevent stockpiling.

[.96x] Deletion of inventory

by ant1991331 » Thu Jul 07, 2005 1:57 am

i pick up inventory and i have, lets say, 4 of each, and on the next level i lose all of them until there is only 1 left, why does it do this, and how do i fix it?

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