by Darkhaven » Wed Jul 13, 2005 6:56 am
Graf Zahl wrote:
Yeah, you keep laughing your ass off over there, Graf. I'd like to see anyone with an easier way to do a Thing_SpecialProjectile(); action than mine, more specifically, one that uses less arguments but the same level of functionality.
[quote="Graf Zahl"]:laff:[/quote]
Yeah, you keep laughing your ass off over there, Graf. I'd like to see anyone with an easier way to do a Thing_SpecialProjectile(); action than mine, more specifically, one that uses less arguments but the same level of functionality.