[Fixed] My Crash

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Expand view Topic review: [Fixed] My Crash

by randi » Wed Dec 03, 2003 1:35 pm

Fixed it so it doesn't crash, but it still a messed-up patch. (But I suppose it's supposed to be, since it behaves the same in prBoom.)

by Sparky » Mon Dec 01, 2003 8:42 pm

whats that have to do with my bug?

by sirjuddington » Mon Dec 01, 2003 8:25 pm

I think the issue with ZDoomGL is that it's based on ZDoom 0.47, (or the latest 'beta' version, based on 47i)

by Sparky » Mon Dec 01, 2003 4:02 pm

bump

hopfully this will be fixed in the next version
i mean this patch used to work
and even if its not used with mock2 but on its on with doom2.wad
i still get the crash

by Sparky » Thu Nov 27, 2003 1:18 pm

any fix for this one yet?

by Xaser » Sun Nov 23, 2003 9:14 am

My favorite levels were 8 (Right in the Crotch), 36 (OMG Counterstrike), 22 (Eh, Carnie?), 21 (I am in Paradise), 35 (Insulting your Intelligence), and 41 (Hybrid). Those levels were realy awesome!

by Curunir » Sun Nov 23, 2003 8:56 am

Mock 2 - <3 <3 <3
And yes, the bridge was very well done.
I think mty favourite moments would have to be the secret maps - the "my 7-year-old brother made this" and also "Hold on! That's too much detail!"
Those were truly LOL! (sic) moments.

by Xaser » Sun Nov 23, 2003 8:45 am

The bridge isn't that hard. It just takes a good sense of balance.

by Ty Halderman » Sun Nov 23, 2003 2:12 am

UD: Nice bridge :)

by The Ultimate DooMer » Sat Nov 22, 2003 6:59 pm

Wait till you see the bridge... (now THAT'S a hard one)

by Sparky » Sat Nov 22, 2003 3:13 pm

that cyber demon map is hard too

by The Ultimate DooMer » Sat Nov 22, 2003 3:07 pm

Lexus Alyus wrote:What's the point in this Mock2? So you can take the piss, it's funny the first time, but to make a megawad out of it :?: I don't get it... It just seems like a waste of time and that the guys have got too much time on their hands...
Because it's ZDoom, and ZDoom features had never been mocked before. Besides, if you play without god mode you might enjoy it. (pretty hard but doable in all but one place in map 22)

by Chilvence » Sat Nov 22, 2003 7:46 am

Im just following the Mock 2 vibe... nothing to do with Sparky.

So, mebbe rendy shuld fix thiss bugs inZdoomgl! Consder it a demamd!

this post has been sponsored by johnc3461387461(@AOL.ocmlol)

by Lexus Alyus » Sat Nov 22, 2003 7:40 am

I'd like to be like everyone and just take the piss out of sparky, but this is getting quite old now. So what if someone has a certain way of doing something differant... it's not fair to be nit picky and take the piss, even though I do from time to time :-D, but that's not the point :-D.

What's the point in this Mock2? So you can take the piss, it's funny the first time, but to make a megawad out of it :?: I don't get it... It just seems like a waste of time and that the guys have got too much time on their hands...

I think the reason why ZdoomGL won't work with mock2 is because it intentianally has stupid bugs in it that the renderer just can't cope with...

:twisted:

by Enjay » Sat Nov 22, 2003 7:32 am

OH NO, YOU'VE LOST CAPS COMPLETELY NOW. :P

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