Friendly monsters count as kills

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Topic review
   

Expand view Topic review: Friendly monsters count as kills

by Graf Zahl » Sun Apr 16, 2006 2:06 am

Fixed. Friendly monsters are now completely excluded from counting as kills.

by Daniel » Mon May 23, 2005 6:10 pm

I agree that it doesn't make sense. And also I had an experience with this in my weapon mod "ZDGuns": the 666 weapon respawns dead monsters and turn them to friendly monsters, but I think when an enemy monster is respawned as a friend, it could have the COUNTKILL flag removed.

by Graf Zahl » Mon May 23, 2005 5:53 pm

It still doesn't make sense. What's the point of kill statistics if you have to kill your friends to get 100%? IMO there is none.

by Kirby » Mon May 23, 2005 5:44 pm

Looking at it through the big picture - they're still monsters, why shouldn't they count? I mean, if you wanted it justified, you could have an option for taking away kills (not a good idea actually :P )

Second - This isn't really a bug. You should put this in the Feature suggestions forum :P

Friendly monsters count as kills

by Graf Zahl » Wed May 18, 2005 5:08 am

IMO this doesn't make sense.

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