by Hellser » Wed Aug 13, 2025 10:38 pm
The vault is just a novelty menu for the curious. Doom + Doom II was more extensive - I blame Romero and Co. for that. Heretic + Hexen has a few interesting sprites (one of which turned into an alternative wand in Heretic), but no where as extensive as Doom + Doom II's. Adding this to GZDoom would, honestly, just be a waste of coding space. But would be a fun project for a beginner wanting to learn how to mess with the menu in ZScript to load as a personal mod.
I think the vault should stay where it's at; in Kex.
As for the "I don't know how to code" - neither do I. But we all start from somewhere! It takes a browser (visiting the ZDoom Wiki), SLADE and some poking around. Don't worry about messing up - just go at it.
The vault is just a novelty menu for the curious. Doom + Doom II was more extensive - I blame Romero and Co. for that. Heretic + Hexen has a few interesting sprites (one of which turned into an alternative wand in Heretic), but no where as extensive as Doom + Doom II's. Adding this to GZDoom would, honestly, just be a waste of coding space. But would be a fun project for a beginner wanting to learn how to mess with the menu in ZScript to load as a personal mod.
I think the vault should stay where it's at; in Kex.
As for the "I don't know how to code" - neither do I. But we all start from somewhere! It takes a browser (visiting the ZDoom Wiki), SLADE and some poking around. Don't worry about messing up - just go at it.