walpurgis causes GZDoom g4.15pre-223-g58809a368 to stop responding

Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.

If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.

Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is ON
[img] is OFF
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: walpurgis causes GZDoom g4.15pre-223-g58809a368 to stop responding

Re: walpurgis causes GZDoom g4.15pre-223-g58809a368 to stop responding

by eharper256 » Sun May 11, 2025 2:50 pm

Incidentally, I use A_TakeInventory with no value quite frequently, since that just guarantees it will take all instances of it. This is used to track combos and states in code in basically every part of Walp.

Re: walpurgis causes GZDoom g4.15pre-223-g58809a368 to stop responding

by merlin86 » Sat May 10, 2025 3:13 pm

Old not valid anymore information:
Spoiler:
found the culprit is calling A_TakeInventory with no amount or zero .
It works up to 4.14.2, tho.

Anyway here the issue I made on Github : https://github.com/ZDoom/gzdoom/issues/3079
with all details.

walpurgis causes GZDoom g4.15pre-223-g58809a368 to stop responding

by deeperdead » Sat May 10, 2025 2:12 pm

for some reason when I load this https://www.doomworld.com/forum/topic/1 ... nt-2702703 mod with the specified version of GZDoom the game stops responding when I select my class and difficulty level I would provide a log but no matter what I do it never creates one

Top