I updated to 4.8 for compatibility with Hands of Necromancy. Ever since upgrading, launching a test from Ultimate Doom Builder causes a white screen to appear. When I press ~ or Esc, the white screen goes away and the game functions normally.
The only other thing I could find was that iwad selection is off by default now. I know that there can be weird results when the wrong IWAD is loaded. So I turned the selection back on, and loaded the game normally to see if I could reproduce, but no dice.
Here's the resulting command line that the map editor launches:
Code: Select all
-iwad "C:\Games\hexen\base\HEXEN.WAD" -skill "3" -file "C:\Games\packs\xrpglevels" "C:\Games\packs\xrpglevels\xrpglevels.wad" "C:\Users\user\AppData\Local\Temp\4l080n3n\fxnvaf75.wad" +map MAP16 -file "C:\Games\xrpg\pk3\v1_4_1\xrpg.pk3" +playerclass "Random"
OS: Windows 10
Will follow up with a video.
I updated to 4.8 for compatibility with Hands of Necromancy. Ever since upgrading, launching a test from Ultimate Doom Builder causes a white screen to appear. When I press ~ or Esc, the white screen goes away and the game functions normally.
The only other thing I could find was that iwad selection is off by default now. I know that there can be weird results when the wrong IWAD is loaded. So I turned the selection back on, and loaded the game normally to see if I could reproduce, but no dice.
Here's the resulting command line that the map editor launches:
[code]
-iwad "C:\Games\hexen\base\HEXEN.WAD" -skill "3" -file "C:\Games\packs\xrpglevels" "C:\Games\packs\xrpglevels\xrpglevels.wad" "C:\Users\user\AppData\Local\Temp\4l080n3n\fxnvaf75.wad" +map MAP16 -file "C:\Games\xrpg\pk3\v1_4_1\xrpg.pk3" +playerclass "Random"
[/code]
OS: Windows 10
Will follow up with a video.