Hexen NOTCH / NETNOTCH

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Expand view Topic review: Hexen NOTCH / NETNOTCH

Re: GZDoom 4.12.0 released

by SPZ1 » Wed Apr 24, 2024 1:43 pm

Whoops sorry I misread! :oops:

EDIT : I have a cool new startup screen now. Thank you guys!

Re: GZDoom 4.12.0 released

by SanyaWaffles » Wed Apr 24, 2024 1:33 pm

From the wiki:
The loading notch is 16×23 (184 bytes) and called NOTCH and the netgame waiting notch is 4×16 (32) and called NETNOTCH.
https://www.dropbox.com/scl/fi/1u6fms6f ... urtx2&dl=0 here's an example. These are the lumps from Project Absentia. Replace them with your own and it should get you started. Any PNGs should work with recent GZDoom versions.

Re: GZDoom 4.12.0 released

by SPZ1 » Wed Apr 24, 2024 1:29 pm

It says that Hexen uses part of a graphic which are called 'notches' but this is not an actual lump name.

Re: GZDoom 4.12.0 released

by SanyaWaffles » Wed Apr 24, 2024 12:46 pm

As it says in the wiki, it's called NOTCH. That's the lump name.

Re: GZDoom 4.12.0 released

by SPZ1 » Wed Apr 24, 2024 11:51 am

I need to know the lump name.

Re: GZDoom 4.12.0 released

by SanyaWaffles » Wed Apr 24, 2024 11:16 am

that's the notch for progress, represented by a vertebrae.

Re: GZDoom 4.12.0 released

by SPZ1 » Wed Apr 24, 2024 11:04 am

Thank you Enjay for pointing that out. I wasn't sure that was what I needed when I saw it earlier. Another question though: Does anybody know what this graphic from Hexen is?
Unknown Progress Bar Graphic.png
Unknown Progress Bar Graphic.png (16.73 KiB) Viewed 409 times

Hexen NOTCH / NETNOTCH

by Enjay » Wed Apr 24, 2024 4:55 am

Assuming that the wiki details are still current: https://zdoom.org/wiki/Startup_lumps

Re: GZDoom 4.12.0 released

by SPZ1 » Tue Apr 23, 2024 1:55 pm

Can you specify what these lump names are? It would really help. I just had a quick look through Hexen.wad and I couldn't find anything.

Re: GZDoom 4.12.0 released

by Graf Zahl » Tue Apr 23, 2024 1:16 pm

No, if you want custimization you still need to use the Hexen startup. The new one is merely a fallback for when nothing else is found.

Re: GZDoom 4.12.0 released

by Tormentor667 » Tue Apr 23, 2024 1:07 pm

Is there already a wiki entry on how this startup screen can be customized?

Re: GZDoom 4.12.0 released

by dpJudas » Mon Apr 22, 2024 9:52 am

You can use the hexen startup screen, but its not very flexible.

Re: GZDoom 4.12.0 released

by Kinsie » Mon Apr 22, 2024 9:51 am

SPZ1 wrote: Mon Apr 22, 2024 9:45 am I see that the old loading form has been replaced with a mostly black screen with a small dark brown progress bar. Is there a way to customize this screen? :?:
Not yet, as I understand it.

Re: GZDoom 4.12.0 released

by SPZ1 » Mon Apr 22, 2024 9:45 am

I see that the old loading form has been replaced with a mostly black screen with a small dark brown progress bar. Is there a way to customize this screen? :?:

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