by Uli_S » Sun Jan 28, 2024 7:57 am
Unfortunately doesn't work for me.
OS: Windows 11 (or higher) (NT 10.0) Build 22631
GZDoom version g4.12pre-378-gf369cd7f6
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Vulkan device: IMicrosoft Direct3D12 (NVIDIA GeForce GT 1030)
Vulkan device type: discrete gpu
Vulkan version: 1.2.276 (api) 24.0.99 (driver)
Max. texture size: 16384
Max. uniform buffer range: 65536
Min. uniform buffer offset alignment: 256
Resolution: 1920 x 1080
W_Init: Init WADfiles.
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/gzdoom.pk3, 678 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/game_support.pk3, 3307 lumps
adding C:/Program Files (x86)/Steam/steamapps/common/ultimate doom/base/DOOM.WAD, 2306 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/lights.pk3, 7 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/brightmaps.pk3, 499 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/game_widescreen_gfx.pk3, 214 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on OUT 1-2 (BEHRINGER UMC 202HD 192k)
EFX enabled
I_Init: Setting up machine state.
CPU speed: 2904 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
Family 6, Model 165, Stepping 5
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
V_Init: allocate screen.
Execution could not continue.
Could not create graphics pipeline: out of host memory
Unfortunately doesn't work for me.
OS: Windows 11 (or higher) (NT 10.0) Build 22631
GZDoom version g4.12pre-378-gf369cd7f6
I_InitInput
I_StartupMouse
I_StartupKeyboard
I_StartupXInput
I_StartupRawPS2
I_StartupDirectInputJoystick
Vulkan device: IMicrosoft Direct3D12 (NVIDIA GeForce GT 1030)
Vulkan device type: discrete gpu
Vulkan version: 1.2.276 (api) 24.0.99 (driver)
Max. texture size: 16384
Max. uniform buffer range: 65536
Min. uniform buffer offset alignment: 256
Resolution: 1920 x 1080
W_Init: Init WADfiles.
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/gzdoom.pk3, 678 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/game_support.pk3, 3307 lumps
adding C:/Program Files (x86)/Steam/steamapps/common/ultimate doom/base/DOOM.WAD, 2306 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/lights.pk3, 7 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/brightmaps.pk3, 499 lumps
adding C:/Users/uli/Downloads/gzdoom-x64-g4.12pre-378-gf369cd7f6/game_widescreen_gfx.pk3, 214 lumps
S_Init: Setting up sound.
I_InitSound: Initializing OpenAL
Opened device IOpenAL Soft on OUT 1-2 (BEHRINGER UMC 202HD 192k)
EFX enabled
I_Init: Setting up machine state.
CPU speed: 2904 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz
Family 6, Model 165, Stepping 5
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
V_Init: allocate screen.
Execution could not continue.
Could not create graphics pipeline: out of host memory