Writewave crashes GzDoom 4.10.0

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Expand view Topic review: Writewave crashes GzDoom 4.10.0

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Wed Sep 13, 2023 4:58 pm

No, I never use OPL.

Re: Writewave crashes GzDoom 4.10.0

by SanyaWaffles » Wed Sep 13, 2023 12:28 pm

are you using any OPL synths? I got a crash trying to use a writewave one time using the Duke 3D timbres once.

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Wed Sep 13, 2023 5:14 am

Well, was there anything weird in the logs or in the .ini file?

Re: Writewave crashes GzDoom 4.10.0

by Graf Zahl » Mon Sep 11, 2023 1:02 pm

No, I was able to write out d_runnin from that WAD.

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Sun Sep 10, 2023 7:47 pm

Uh, I notice that there's actually two D_RUNNIN files in the rockit25.wad, one is a 82kb .MIDI file, another is a 57kb .MUS file, is it possible that there's a syntax error because it's read as a duplicate?

(EDIT: I actually don't think syntax error would be even remotely the correct term here, I don't know why I said that).

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Sun Sep 10, 2023 7:07 pm

Music settings, where do I find those? I didn't see them in the settings file I think.

Anyway, I discover that Windows 10 decided that me pointing to the directory for GzD 4.10.0 when using Open With on a .wad meant that I still wanted to open it with 4.8.0, and at first I think that's my error, but no, I get the same results when properly running with 4.10.0, the program crashes immediately and there's no error message or anything.

Here's the log:
Spoiler:
This would be my .ini file:
Spoiler:
I wouldn't know for sure if there's any errors in the .ini or the autoload. Looking at the log I got printed out, it would seem to run both the Doom 1 and Doom 2 versions of the Sprite Fix Project files, which is probably an error on my part.
Probably not an error relating to this problem, but is that something which could cause other issues and which I should address anyway?

Re: Writewave crashes GzDoom 4.10.0

by Graf Zahl » Sun Sep 10, 2023 1:44 pm

What's your precise music settings? I have been unable to reproduce the crash, it exports everything fine, regardless of used synth and sound font.
Also, please post your startup log.

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Fri Sep 08, 2023 7:59 am

Uh, you mean like my GzDoom config file?

Re: Writewave crashes GzDoom 4.10.0

by Professor Hastig » Fri Sep 08, 2023 12:04 am

I also tried it with several synths. Aside from libADL being magnitudes slower than the rest all synths produced a valid output file. So what's your precise settings here?

Re: Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Thu Sep 07, 2023 4:26 pm

doom2.wad (v1.9)
rockit25.wad (https://www.doomworld.com/idgames/music/rockit25)
GzDoom v4.10.0
Windows 10

Re: Writewave crashes GzDoom 4.10.0

by Alfred Don » Thu Sep 07, 2023 2:32 pm

ChopBlock223 wrote: Thu Sep 07, 2023 1:13 am Trying to record current .midi or .mus file, the game crashes to desktop without any error code.

writewave D_RUNNIN record01.wav
Above would be the line I use. Am I doing something wrong, or is defining sample rate less optional than I thought?
Also is there a command for writing out all the .midi or .mus files in a loaded pwad?
Cannot reproduce. It might help to include more details such as your IWAD, GZDoom version, OS Version, etc

Writewave crashes GzDoom 4.10.0

by ChopBlock223 » Thu Sep 07, 2023 1:13 am

Trying to record current .midi or .mus file, the game crashes to desktop without any error code.

writewave D_RUNNIN record01.wav
Above would be the line I use. Am I doing something wrong, or is defining sample rate less optional than I thought?
Also is there a command for writing out all the .midi or .mus files in a loaded pwad?

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