+CANTLEAVECEILINGPIC

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Expand view Topic review: +CANTLEAVECEILINGPIC

Re: +CANTLEAVECEILINGPIC

by Graf Zahl » Thu Aug 03, 2023 6:37 am

Gez wrote: Thu Aug 03, 2023 1:59 am Is there a reason to want to have this tied to walking on the ceiling? You could have other use cases, such as actors that only want to stay under the open sky and will not enter buildings.
Even then, CANTLEAVEFLOORPIC itself is rather shit, it's legacy baggage from Hexen that was never well implemented.

Re: +CANTLEAVECEILINGPIC

by Graf Zahl » Thu Aug 03, 2023 6:35 am

yum13241 wrote: Thu Aug 03, 2023 1:46 am In other words, how is it faked?
They use NOGRAVITY with constant distance checks, they cannot climb 'stairs' on the ceiling or other stuff and if they lose touch by moving into a sector with a higher ceiling they just drop down.

Re: +CANTLEAVECEILINGPIC

by Gez » Thu Aug 03, 2023 1:59 am

Is there a reason to want to have this tied to walking on the ceiling? You could have other use cases, such as actors that only want to stay under the open sky and will not enter buildings.

Re: +CANTLEAVECEILINGPIC

by yum13241 » Thu Aug 03, 2023 1:46 am

Then what is it supposed to be, flipping the entity and its gravity?

In other words, how is it faked?

Re: +CANTLEAVECEILINGPIC

by Graf Zahl » Thu Aug 03, 2023 1:37 am

There's no such thing as ceiling walking - even for the stalkers it's all fake.

Re: +CANTLEAVECEILINGPIC

by Xeotroid » Tue Aug 01, 2023 8:27 am

I assume the same as +CANTLEAVEFLOORPIC but for the ceiling. Could be useful for ceiling-walking enemies like Stalkers from Strife.

Re: +CANTLEAVECEILINGPIC

by yum13241 » Tue Aug 01, 2023 6:40 am

What is it even supposed to do?

+CANTLEAVECEILINGPIC

by 0000000000 » Tue Aug 01, 2023 4:59 am

+CANTLEAVECEILINGPIC

Why not have this feature?

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