by Daryn » Sun Feb 26, 2023 11:48 am
With AMD releasing FSR 2.2, I'm wondering if it'd be possible to implement into GZDoom?
https://github.com/GPUOpen-Effects/FidelityFX-FSR2
If anyone's interested in looking at it. I'm not going to call this a full feature request, as I'm not entirely sure there would be a benefit to VRAM usage. In my mind, there should be, but I don't know enough to really make that claim.
Check it out, though. At the very least it's an interesting repo to browse.
With AMD releasing FSR 2.2, I'm wondering if it'd be possible to implement into GZDoom?
https://github.com/GPUOpen-Effects/FidelityFX-FSR2
If anyone's interested in looking at it. I'm not going to call this a full feature request, as I'm not entirely sure there would be a benefit to VRAM usage. In my mind, there should be, but I don't know enough to really make that claim.
Check it out, though. At the very least it's an interesting repo to browse.