In-Folder INI file GZDoom?

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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

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Re: In-Folder INI file GZDoom?

by Bob Beaky » Tue Feb 21, 2023 6:54 am

Thank you. I'll give that a try after work. :)

Re: In-Folder INI file GZDoom?

by Professor Hastig » Tue Feb 21, 2023 12:48 am

It needs to be 'gzdoom_portable.ini' ('_', not '-')

Re: In-Folder INI file GZDoom?

by wildweasel » Mon Feb 20, 2023 6:38 pm

What is the filename of the INI file in your GZDoom folder? If I remember correctly, it needs to be gzdoom-portable.ini in order for it to work that way.

In-Folder INI file GZDoom?

by Bob Beaky » Mon Feb 20, 2023 6:02 pm

I have a few different installs of GZD with different setups (One for Doom, one for Heretic etc). I recently noticed that as of a couple of releases ago the user INI file is now stored in "My Documents". This is causing me conflicts as I run Heretic with different settings but now all versions of GZD share the same INI.

I read that if I created a INI file (without a username) in the GDZ exe folder the game would read it and be essentially in 'portable' mode. However, this doesn't work for me. The portable INI file is ignored and the game just creates a new file in "My Documents". I've been using the latest release (4.1.1.0 I think) and I've been trying out a DRD dev build this evening.

So, How does one run GZDoom in 'portable' mode?

I'm on a Windows 10x64 machine.

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