Allow disabling auto-load of last save on death

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is ON
[img] is OFF
[url] is ON
Smilies are ON

Topic review
   

Expand view Topic review: Allow disabling auto-load of last save on death

Re: Allow disabling auto-load of last save on death

by Gez » Thu Feb 02, 2023 7:05 am

If there were news, it would probably have been posted here. Keep in mind this remains a hobby project so people contribute when they can, and sometimes stuff just gets forgotten about for a long time. Bumping threads is generally counter-productive though because it tends to annoy people and sometimes results in the thread getting locked...

Re: Allow disabling auto-load of last save on death

by Professor Hastig » Thu Feb 02, 2023 7:04 am

Apparently not - this is still open, after all.

Re: Allow disabling auto-load of last save on death

by hexaae » Thu Feb 02, 2023 4:50 am

News? Has this been implemented?

Re: Allow disabling auto-load of last save on death

by AFADoomer » Sun Dec 04, 2022 5:04 pm

Fair enough - A CVar would work and could be set for standalone games in DEFCVARS.

Re: Allow disabling auto-load of last save on death

by Chris » Sun Dec 04, 2022 4:42 pm

Sounds like the kind of thing that I thought there would be a cvar option for, but I'm not noticing one. Might not be looking for the right words, though. In either case, this sounds like the kind of thing that should probably be left as a user option, it would be a detriment to QOL if users were forced to manually load the last save on death just because a modder wants to make others do a pistol start on death. As it is, I've seen at least one mod try to implement an "ironman" mode by spamming the autosave command in a script on death, to overwrite all of a users' autosaves, which isn't nice even if I wanted to play ironman (I might want to keep those saves, not to reload them and break the rules of ironman, but so I can go back and take a look at things at that point in the playthrough). Forcing this kind of behavior on the player isn't nice; you can suggest it, but if the player wants to reload their last save on death, breaking current behavior and forcing them to manually load it would be making QOL worse.

Allow disabling auto-load of last save on death

by AFADoomer » Sun Dec 04, 2022 9:04 am

Can we get a mod-side setting (MAPINFO/GameInfo?) that would allow disabling the automatic load of the last save game on death?

Essentially, still allow the player to save/load manually as normal, but being 'reborn' after death would force them back to a pistol start (and still allow them to manually load from a save if they chose to).

Right now saving writes the name of the save file to the 'BackupSaveName' FString, and if that value exists and is the name of a valid save game file, that save is auto-loaded on being reborn, with no option to change the behavior.

Top