MAPINFO/Episode definition

Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: MAPINFO/Episode definition

Re: MAPINFO/Episode definition

by Kappes Buur » Mon Nov 07, 2022 1:25 pm

Ah, ok. Thanks

Re: MAPINFO/Episode definition

by Graf Zahl » Mon Nov 07, 2022 1:15 pm

No, there won't be a synthesized texture of the name - it will be printed with an appropriate font if needed.

MAPINFO/Episode definition

by Kappes Buur » Mon Nov 07, 2022 12:37 pm

I made a test pwad with named map marker lumps, see attached.

The wiki says that the engine would make a texture of the name (OGRE MAP), however, I do not see that anywhere when running the game. Could somebody shed some light on this?

MAPINFO lump
Spoiler:
Attachments
OGRE.7z
(1.22 KiB) Downloaded 12 times

Top