[refactoring5]: Exhumed: Snake Scepter is broken partially

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Expand view Topic review: [refactoring5]: Exhumed: Snake Scepter is broken partially

Re: [refactoring5]: Exhumed: Snake Scepter is broken partially

by Graf Zahl » Fri Oct 21, 2022 3:59 pm

Snake is fixed, too.

Re: [refactoring5]: Exhumed: Snake Scepter is broken partially

by Graf Zahl » Fri Oct 21, 2022 3:18 pm

The mummy is fixed, Set should be the same issue, but the snake uses different code.

Re: [refactoring5]: Exhumed: Snake Scepter is broken partially

by sinisterseed » Fri Oct 21, 2022 10:14 am

Same for Mummies.

Just jump to LEV6 Abu Gurab, and go forward. First enemy will be a mummy who cannot aim properly.

Re: [refactoring5]: Exhumed: Snake Scepter is broken partially

by sinisterseed » Fri Oct 21, 2022 10:12 am

Seems to be a general issue again.

Set's projectiles don't home properly on the player on LEV10 either, they just fly above my head, never reaching me.

[refactoring5]: Exhumed: Snake Scepter is broken partially

by sinisterseed » Fri Oct 21, 2022 10:03 am

It cannot home onto elevated targets anymore.

Also attempting to save while the projectile is still travelling crashes the game.

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