by TehRealSalt » Sun Jul 10, 2022 11:41 am
As far as I can tell, it is impossible to get multiplayer inputs over to StatusScreen after 4.8.0.
- player.cmd.buttons became inaccessible
- playerready[] became unused
- ScreenJob OnEvent doesn't have a player number
- SendNetworkEvent & NetworkProcess don't work outside of levels
Any kind of method to handle multiplayer intermissions would be nice, not picky at all how it's implemented. Just looking for a way to be able to bring back the standard Doom "ready-up" between levels.
If it is implemented and it's just something I missed, I'd love to hear.
As far as I can tell, it is impossible to get multiplayer inputs over to StatusScreen after 4.8.0.
- player.cmd.buttons became inaccessible
- playerready[] became unused
- ScreenJob OnEvent doesn't have a player number
- SendNetworkEvent & NetworkProcess don't work outside of levels
Any kind of method to handle multiplayer intermissions would be nice, not picky at all how it's implemented. Just looking for a way to be able to bring back the standard Doom "ready-up" between levels.
If it is implemented and it's just something I missed, I'd love to hear.