by RockstarRaccoon » Mon Jan 31, 2022 6:36 pm
Messing with the linedef code, seeing where someone might be able to add a feature I've wanted occasionally which would, instead of rendering a floor, just keep rendering the walls, infinitely, straight down. That would be good for making bottomless pits and rooms that feel "infinitely-tall".
IDK if I'll feel up to implementing that after this pegging stuff, but I think I see places where it could be done, so I'm leaving it as a suggestion here.
Messing with the linedef code, seeing where someone might be able to add a feature I've wanted occasionally which would, instead of rendering a floor, just keep rendering the walls, infinitely, straight down. That would be good for making bottomless pits and rooms that feel "infinitely-tall".
IDK if I'll feel up to implementing that after this pegging stuff, but I think I see places where it could be done, so I'm leaving it as a suggestion here.