by XLightningStormL » Fri Oct 15, 2021 8:13 pm
Basically NoPain or a similar flag for MAPINFO's damagetype declarations, more or less prevents the player (or any actor entity?) from entering a pain state, playing the pain sound effect, or the status bar face grimacing. Would be useful for special custom damage types used in DamageMobj (i.e Thirst, Left For Dead-style healing item temporary health etc)
Basically NoPain or a similar flag for MAPINFO's damagetype declarations, more or less prevents the player (or any actor entity?) from entering a pain state, playing the pain sound effect, or the status bar face grimacing. Would be useful for special custom damage types used in DamageMobj (i.e Thirst, Left For Dead-style healing item temporary health etc)