by Omar09 » Wed Jun 09, 2021 9:35 am
i tried to use some 3d models packs for vr back when gzd 4.5 was released (viewtopic.php?f=4&t=64397 and viewtopic.php?f=37&t=56344) and they worked great, now when i use the same modelpacks on gzd 4.6 they have quite a bit of issues (
https://cdn.discordapp.com/attachments/ ... nknown.png and
https://cdn.discordapp.com/attachments/ ... nknown.png sorry for not putting actual screenshots in the thing just links to images) also another thing is that the pbr materials for classic doom (
https://www.doomworld.com/forum/topic/1 ... -textures/) works great with gzd 4.5 but with gzd 4.6 it just doesnt work, so now im just wondering why these mods dont work properly or just dont work at all with the newest gzdoom, cheers!
i tried to use some 3d models packs for vr back when gzd 4.5 was released (viewtopic.php?f=4&t=64397 and viewtopic.php?f=37&t=56344) and they worked great, now when i use the same modelpacks on gzd 4.6 they have quite a bit of issues (https://cdn.discordapp.com/attachments/815975067548647447/849308484188897280/unknown.png and https://cdn.discordapp.com/attachments/793666040671371296/852208183456038952/unknown.png sorry for not putting actual screenshots in the thing just links to images) also another thing is that the pbr materials for classic doom (https://www.doomworld.com/forum/topic/100298-pbr-for-original-doom-textures/) works great with gzd 4.5 but with gzd 4.6 it just doesnt work, so now im just wondering why these mods dont work properly or just dont work at all with the newest gzdoom, cheers!