Typo in TXTS_W_MAP04

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Expand view Topic review: Typo in TXTS_W_MAP04

Re: Typo in TXTS_W_MAP04

by Graf Zahl » Tue Jun 01, 2021 10:48 am

These names are special. The WT and TD EXEs were created by directly editing the texts in the binary, and some had limited length. So some weird spellings or abbreviations had to happen.

Re: Typo in TXTS_W_MAP04

by sinisterseed » Tue Jun 01, 2021 4:27 am

Fair enough ^^ .

Re: Typo in TXTS_W_MAP04

by Rachael » Tue Jun 01, 2021 4:18 am

That may well be but as long as it doesn't break anything I think it's actually better to use the proper spelling. One of the (many) big reasons Raze even exists was to fix some of the problems in the old games. It can only help said games when such oversights are patched over, because even despite Raze doing that, the original will still always exist.

Re: Typo in TXTS_W_MAP04

by sinisterseed » Tue Jun 01, 2021 4:11 am

I actually added that typo on purpose long ago.

Wasn't this what the map was actually called, by mistake? In know in Redux it was always like this, with the typo.

Re: Typo in TXTS_W_MAP04

by Graf Zahl » Tue Jun 01, 2021 3:14 am

fixed in the text sheet.

Typo in TXTS_W_MAP04

by NightFright » Tue Jun 01, 2021 3:04 am

Is: "Resturant"
Should be: "Restaurant"

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