by NightFright » Thu Apr 15, 2021 9:53 am
Hmmm... how exactly is it supposed to work, then? I am using dev build 49 and if I place the replacement soundtrack for Deathwish into its zipfile (deathwish.zip) with a resource file called deathwish.rfs in the zipfile root, it doesn't seem to do anything.
Example: First level of first DW episode used cblood7 as music track. A replacement midi cblood7.mid is in a "music" subdir within deathwish.zip.
A deathwish.rfs contains
resource "music\cblood7.mid";
Ingame, Blood's original music is played.
Hmmm... how exactly is it supposed to work, then? I am using dev build 49 and if I place the replacement soundtrack for Deathwish into its zipfile (deathwish.zip) with a resource file called deathwish.rfs in the zipfile root, it doesn't seem to do anything.
Example: First level of first DW episode used cblood7 as music track. A replacement midi cblood7.mid is in a "music" subdir within deathwish.zip.
A deathwish.rfs contains
resource "music\cblood7.mid";
Ingame, Blood's original music is played.