Segfault on Adventures Of Square

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Expand view Topic review: Segfault on Adventures Of Square

Re: Segfault on Adventures Of Square

by _mental_ » Wed Aug 11, 2021 8:44 am

viewtopic.php?t=69842

Re: Segfault on Adventures Of Square

by Graf Zahl » Wed Aug 11, 2021 8:14 am

From the looks of it this got already fixed, it was a missing write barrier for the GC in A_QueueCorpse. I cannot find the report for this, though...

Re: Segfault on Adventures Of Square

by axredneck » Wed Apr 07, 2021 11:29 am

GZDoom Git master segfaults too.

Re: Segfault on Adventures Of Square

by axredneck » Sun Apr 04, 2021 1:39 pm

Edit: now it segfaulted during battle with other enemies so toothy monsters are not guilty.
Attachments
gzdoom-crash.7z
(6.72 KiB) Downloaded 61 times

Segfault on Adventures Of Square

by axredneck » Sun Apr 04, 2021 1:27 pm

How to reproduce:
- Start Adventures Of Square with GZDoom 4.5
- Beat a couple of levels, kill some green toothy monsters (segfault happens sometimes when i shoot them)
Attachments
gzdoom-crash.7z
(6.74 KiB) Downloaded 60 times

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