by sinisterseed » Sat Oct 10, 2020 11:51 am
VGA wrote:I noticed this, too. I forgot to save/screenshot but I think it was near the endlevel switch of E1L1, standing on the little bridge, looking into the corridor. I guess some RoR glitch.
EDIT: Less noticeable glitch exists in RedNukem at the same place.
Yeah, basically this, I believe.
Must be some ROR shenanigans at play since the way the render handles them is... suboptimal and depending on the position and angle, it can cause them to HOM. There's plenty of occasions in SW where this may be observed, such as a rooftop in Twin Dragon's... Emergency Room? And Skyline in Wanton, at various windows.
[quote="VGA"]I noticed this, too. I forgot to save/screenshot but I think it was near the endlevel switch of E1L1, standing on the little bridge, looking into the corridor. I guess some RoR glitch.
EDIT: Less noticeable glitch exists in RedNukem at the same place.[/quote]
Yeah, basically this, I believe.
Must be some ROR shenanigans at play since the way the render handles them is... suboptimal and depending on the position and angle, it can cause them to HOM. There's plenty of occasions in SW where this may be observed, such as a rooftop in Twin Dragon's... Emergency Room? And Skyline in Wanton, at various windows.