by Graf Zahl » Fri Oct 16, 2020 5:24 am
drfrag wrote:So there are sides now?
Graf says it can't be done, what sounds shitty to me is when a weapon sound is cut off with a regular item pickup sound and only that case. I even thought it was a bug.
This is ultimately irrelevant. This is how the game was designed and what most mods expect. Change it and the negative community response will be inevitable.
If you do not like how the game behaves, load a mod.
Otherwise we just get repeats of the explosion code not being compatible with how it was initially designed and other such un-features that were active by default instead of opt-in.
Changing core behavior is only an option if the alternative would render the feature unusable - a good example here is that projectile velocity is now being scaled along the 3-dimensional movement vector, because doing it in 2D would make high pitches useless.
[quote="drfrag"]So there are sides now? :P
Graf says it can't be done, what sounds shitty to me is when a weapon sound is cut off with a regular item pickup sound and only that case. I even thought it was a bug.[/quote]
This is ultimately irrelevant. This is how the game was designed and what most mods expect. Change it and the negative community response will be inevitable.
If you do not like how the game behaves, load a mod.
Otherwise we just get repeats of the explosion code not being compatible with how it was initially designed and other such un-features that were active by default instead of opt-in.
Changing core behavior is only an option if the alternative would render the feature unusable - a good example here is that projectile velocity is now being scaled along the 3-dimensional movement vector, because doing it in 2D would make high pitches useless.