by sinisterseed » Sun Oct 18, 2020 4:31 am
Then I guess the old school palette emulation is here to stay the way it is, as a second class citizen.
I'm totally fine with that, for reasons mentioned previously. But in the case of aliasing, at least its effects in the distance can be more-or-less countered with MSAA, and with higher resolutions. Granted that means slightly more stress on the hardware for results that will obviously not be the exact same, but it's a good compromise IMO.
In 1080p, palette emulation looks really good with with 4x MSAA or more.
Then I guess the old school palette emulation is here to stay the way it is, as a second class citizen.
I'm totally fine with that, for reasons mentioned previously. But in the case of aliasing, at least its effects in the distance can be more-or-less countered with MSAA, and with higher resolutions. Granted that means slightly more stress on the hardware for results that will obviously not be the exact same, but it's a good compromise IMO.
In 1080p, palette emulation looks really good with with 4x MSAA or more.