Floor clipping items on a bridge clip into the bridge

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Expand view Topic review: Floor clipping items on a bridge clip into the bridge

Floor clipping items on a bridge clip into the bridge

by Enjay » Sat Apr 18, 2020 7:32 pm

4.33 and probably every version.

If an item has the +FLOORCLIP flag and it is sitting on a 3D floor with a non-floorclipping texture on it, but the 3D floor is above a texture that has a floorclipping terrain, the item will ink into the bridge.



As you can see from that image, the serpent torches (modified DECORATE to have +FLOORCLIP - they don't have it by default) that are sitting on the wooden pedestals are fully visible. The one sitting in the water floor-clips as expected, but the one on the bridge also floorclips.

I tried placing some Clinks/Sabreclaws on there and they didn't seem to show the issue (and they do floorclip by default).



So I thought that it might be something to do with me having smart sprite clipping on. On messing with the settings, the only one that made a difference at all was when I set it to "smarter" the central torch rose up a little, but it still wasn't sitting on top of the bridge properly.


I first noticed this in an actual map where there was a 3D bridge something like a massive 3000 units above a floor-clipping liquid and all the pickups and decorations on the bridge were sinking into it.


Example file attached - the one from the screenshot with the modified serpent torches.

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