In case Powerslave is getting attention dedicated to it now, I figured it wouldn't hurt to repost the original bug report I did back on the private thread, as that one is now abandoned. It touches upon some of the points Kinsie already made. I would gladly record another video on the latest version to check for more things but unfortunately I'm in the middle of moving to a different city so am unable to do so. I imagine most if not all still apply, though.
https://www.youtube.com/watch?v=Dq_IhMQ7sUw
The most outstanding issues I've noted here are:
- A lot of the sound doesn't play - I am not sure whether this has to do with positional audio or sound channels or what, but some sounds (pistol firing, item pickup) seem to play virtually every single time (although the sound channels don't behave as they should, because for instance, the machinegun sound is supposed to behave like the chaingun from doom), whereas others like enemy death sounds seem to play almost never.
- It appears that upon starting the level your camera seems to face in the wrong direction, my theory is that this happens because the player can control the character in the level whilst technically still being in the main menu or in the map screen. [This is the *only* bug that also happens in PCExhumed, the rest is, or was, Raze exclusive].
- There are no ambient sounds.
- There is some flickering going on involving certain sprites (Anubis Warriors pain state, Torch powerup idle animation among others) generating textures in mid-air that flicker very quickly on screen. This was caught on video several times.
- The Quit Game button doesn't work if you're in game, or at least it has a high chance of not working.
- The Pharaoh Head at the end of the first level is glitched in terms of graphics.
- The Training button causes some really bizarre multiplayer glitch to start up, as showcased in the video.
In case Powerslave is getting attention dedicated to it now, I figured it wouldn't hurt to repost the original bug report I did back on the private thread, as that one is now abandoned. It touches upon some of the points Kinsie already made. I would gladly record another video on the latest version to check for more things but unfortunately I'm in the middle of moving to a different city so am unable to do so. I imagine most if not all still apply, though.
https://www.youtube.com/watch?v=Dq_IhMQ7sUw
The most outstanding issues I've noted here are:
- A lot of the sound doesn't play - I am not sure whether this has to do with positional audio or sound channels or what, but some sounds (pistol firing, item pickup) seem to play virtually every single time (although the sound channels don't behave as they should, because for instance, the machinegun sound is supposed to behave like the chaingun from doom), whereas others like enemy death sounds seem to play almost never.
- It appears that upon starting the level your camera seems to face in the wrong direction, my theory is that this happens because the player can control the character in the level whilst technically still being in the main menu or in the map screen. [This is the *only* bug that also happens in PCExhumed, the rest is, or was, Raze exclusive].
- There are no ambient sounds.
- There is some flickering going on involving certain sprites (Anubis Warriors pain state, Torch powerup idle animation among others) generating textures in mid-air that flicker very quickly on screen. This was caught on video several times.
- The Quit Game button doesn't work if you're in game, or at least it has a high chance of not working.
- The Pharaoh Head at the end of the first level is glitched in terms of graphics.
- The Training button causes some really bizarre multiplayer glitch to start up, as showcased in the video.