Some features i want on zdoom

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Expand view Topic review: Some features i want on zdoom

by Anakin S. » Sat Apr 16, 2005 10:37 pm

The A_Light* code pointers would be useful for creating a lantern like in that Hexen mod for Doom 3.

by Duducrazy » Sat Apr 16, 2005 6:50 pm

a good idea, but it would illuminate the whole area. and not just one part.

by TheDarkArchon » Sat Apr 16, 2005 5:43 pm

Creative use of A_Light* codepointers, my friend.

by chronoteeth » Sat Apr 16, 2005 5:42 pm

For the flashlight bs: Go use edge, zdoom can't do direct lighting... I think.

by TheDarkArchon » Sat Apr 16, 2005 5:11 pm

DECORATE weapons will be in 2.0.97 so you can do it yourself.

by Duducrazy » Sat Apr 16, 2005 3:43 pm

what do you mean with DIY with Decorate?

by TheDarkArchon » Sat Apr 16, 2005 3:18 pm

1- DIY with DECORATE
2- " "
3- No.
4- Impossible
5- Possibility
6- Image

Some features i want on zdoom

by Duducrazy » Sat Apr 16, 2005 3:15 pm

Hi.

here is some of the features i want in the next Zdoom:

- Lasersights (ability to put a lasersight on the Pistol)
- a new weapon: Flashlight (just like in Doom 3)
- Recoil (i want it on all of the weapons. except chainsaw and fist)
- Area damage. (ability to hit certain parts of the body)
- Crouch ability
- a different engine. (i prefer the Ken Silverman's Polymost engine. just like in Jfduke3d)

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