by Enjay » Tue Nov 11, 2003 3:47 pm
Unless there is a difference in how Zdoom and Hexen handle multiple destinations with the same tid. Zdoom certainly randomises teleport landings with the same tid, but I don't know if Hexen did.
Also, I have a vague recollection of something Randy said when he fixed things so that the map that used a map spot instead of a telepport landing would work. I think Zdoom looks for teleport destinations with a matching tid first, then if it doesn't find one it searches for map spots. If teleport destinations continue to get priority in an even wider search of thing types, then if a teleport landing and a monster (or whatever) share a tid, then the teleport landing would get priority when a teleport was activated.
Unless there is a difference in how Zdoom and Hexen handle multiple destinations with the same tid. Zdoom certainly randomises teleport landings with the same tid, but I don't know if Hexen did.
Also, I have a vague recollection of something Randy said when he fixed things so that the map that used a map spot instead of a telepport landing would work. I [i]think[/i] Zdoom looks for teleport destinations with a matching tid first, then if it doesn't find one it searches for map spots. If teleport destinations continue to get priority in an even wider search of thing types, then if a teleport landing and a monster (or whatever) share a tid, then the teleport landing would get priority when a teleport was activated.