*Gasp sound is not played

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Expand view Topic review: *Gasp sound is not played

Re: *Gasp sound is not played

by _mental_ » Fri Apr 27, 2018 2:05 am

Fixed in c8eefd8.

Re: *Gasp sound is not played

by Graf Zahl » Fri Apr 27, 2018 1:38 am

Bugs should be fixed, not worked around. Especially in cases like this one where the likelihood of someone inadvertently exploiting it is very low.

Re: *Gasp sound is not played

by Kotti » Fri Apr 27, 2018 1:35 am

I don't think the current default should be kept. It just sounds wrong.

Re: *Gasp sound is not played

by _mental_ » Fri Apr 27, 2018 12:51 am

OK, should we change the default back to initial value? Or should we keep it set to false and change two mentioned calls? The first solution is better I think.

Re: *Gasp sound is not played

by Graf Zahl » Thu Apr 26, 2018 9:30 am

No, that wasn't intended.

Re: *Gasp sound is not played

by _mental_ » Thu Apr 26, 2018 2:15 am

The default value of playgasp argument changed during scriptification. Graf, was it intentional?

Re: *Gasp sound is not played

by Blue Shadow » Thu Apr 26, 2018 1:41 am

ResetAirSupply(), here (and also here), needs its sole parameter to be set to true in order for the player to play that sound.

*Gasp sound is not played

by Lars » Wed Apr 25, 2018 12:58 pm

The *gasp sound is supposed to be played when the player surfaces after taking drowning damage, but instead no sound is played.
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