by Gutawer » Wed Aug 02, 2017 7:25 pm
Sure -
Code: Select all
class LineHandler : StaticEventHandler {
override void RenderOverlay(RenderEvent e) {
Screen.DrawLine(0, 0, Screen.GetWidth(), Screen.GetHeight(), Color(0xFF, 0xFF, 0x00, 0xFF));
Screen.DrawLine(0, Screen.GetHeight(), Screen.GetWidth(), 0, Screen.PaletteColor(200));
}
}
Draws two diagonal lines, one from RGBA and one from the palette.
Sure -
[code]
class LineHandler : StaticEventHandler {
override void RenderOverlay(RenderEvent e) {
Screen.DrawLine(0, 0, Screen.GetWidth(), Screen.GetHeight(), Color(0xFF, 0xFF, 0x00, 0xFF));
Screen.DrawLine(0, Screen.GetHeight(), Screen.GetWidth(), 0, Screen.PaletteColor(200));
}
}
[/code]
Draws two diagonal lines, one from RGBA and one from the palette.