transparency issues with Translation (GZD 6-29-17 Build)

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Expand view Topic review: transparency issues with Translation (GZD 6-29-17 Build)

Re: transparency issues with Translation (GZD 6-29-17 Build)

by Rachael » Sat Jul 01, 2017 10:59 pm

FireSeraphim wrote:Nope, still a problem with the latest build. The transparency in the ice translation is still borked.
The latest build is slow coming out sometimes. You have to give things a day or two.

Re: transparency issues with Translation (GZD 6-29-17 Build)

by Ed the Bat » Sat Jul 01, 2017 10:41 pm

wildweasel wrote:
FireSeraphim wrote:Nope, still a problem with the latest build. The transparency in the ice translation is still borked.
Could be it's fixed but not in a precompiled dev build yet. Considering the last dev build posted is from 3:30 this morning (unsure what time zone though), I'd give it a day and see if it shows up in a July 2nd build.
The bug was not fixed until after 2PM GMT.

Re: transparency issues with Translation (GZD 6-29-17 Build)

by wildweasel » Sat Jul 01, 2017 10:40 pm

FireSeraphim wrote:Nope, still a problem with the latest build. The transparency in the ice translation is still borked.
Could be it's fixed but not in a precompiled dev build yet. Considering the last dev build posted is from 3:30 this morning (unsure what time zone though), I'd give it a day and see if it shows up in a July 2nd build.

Re: transparency issues with Translation (GZD 6-29-17 Build)

by FireSeraphim » Sat Jul 01, 2017 10:33 pm

Nope, still a problem with the latest build. The transparency in the ice translation is still borked.

Re: transparency issues with Translation (GZD 6-29-17 Build)

by Ed the Bat » Sat Jul 01, 2017 10:05 pm

That doesn't change the fact that this bug is already fixed. There's no good reason to report a bug that's been fixed. What would the devs do, fix it again?

Re: transparency issues with Translation (GZD 6-29-17 Build)

by FireSeraphim » Sat Jul 01, 2017 10:04 pm

I wasn't aware of the dev builds updating again. My thread title should have made it clear that I was using the June 29th build, which from my knowledge is the latest publicly available dev build.

Re: transparency issues with Translation (GZD 6-29-17 Build)

by Ed the Bat » Sat Jul 01, 2017 9:55 pm

Re: transparency issues with Translation (GZD 6-29-17 Build)

by FireSeraphim » Sat Jul 01, 2017 9:12 pm

To clarify: the transparent colour on the sprite isn't rendering correctly, the eggs (Frost Ovums) in this screenshot aren't supposed to have a black box around them, oh and the sprites are in doom format, not png.

transparency issues with Translation (GZD 6-29-17 Build)

by FireSeraphim » Sat Jul 01, 2017 9:05 pm

It's me, FS. I have run into a curious issue with transparency and translation and well I don't words quite do it justice:
Spoiler:
as of this build it's affecting anything using the ice translation. And yes the transparency is correctly set up on the sprite themselves.

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