Eruanna wrote:After some investigation, it appears this only affects the old x86-ASM renderer. Meaning, this problem does not occur in 64-bit builds.
When the slope rendering problems started they did occure both in 32 and 64-bit versions. But there were two different types of the error. Both 32 and 64-bit version showed some slopes just as a pixelated mess:
64-bit:
Spoiler:
However in the same wad and the same ZDoom version the 32-bit version showed all the other slopes with the same "flooding" error what was described here earlier. 64-bit version rendered those slopes without errors.
Spoiler:
32-bit zdoom-2.9pre-415-g346fae8 (March 12th 2016) had no problems with slopes.
32-bit zdoom-2.9pre-506-g1648a71 (March 30th 2016) had no problems rendering slopes - but atleast KZDoom7.wad crashes at startup.
32-bit zdoom-2.9pre-854-g1722902 (April 25th 2016) KZDoom7.wad and my own wads crash at start up. (Both have slopes)
32-bit zdoom-2.9pre-928-g841a579 (May 8th 2016) has two type of slope errors: pixeled and flooding.
64-bit zdoom-x64-2.9pre-1021-gde0301a (June 16 2016) has pixeled slopes
64-bit zdoom-x64-2.9pre-1117-g5c182c7 (July 14 2016) has pixeled slopes
32-bit zdoom-2.9pre-1148-g4345623 (July 24 2016) has only the "flooding" type of slope error described in this topic earlier. Evey sloped floor and ceiling.
[quote="Eruanna"]After some investigation, it appears this only affects the old x86-ASM renderer. Meaning, this problem does not occur in 64-bit builds.
[/quote]
When the slope rendering problems started they did occure both in 32 and 64-bit versions. But there were two different types of the error. Both 32 and 64-bit version showed some slopes just as a pixelated mess:
64-bit:
[img]http://imgur.com/t6ltJw3.jpg[/img]
[spoiler]32-bit:
[img]http://imgur.com/GGMFVPE.jpg[/img]
64-bit:
[img]http://imgur.com/1XyqZ62.jpg[/img]
32-bit:
[img]http://imgur.com/tkf7yOD.jpg[/img][/spoiler]
However in the same wad and the same ZDoom version the 32-bit version showed all the other slopes with the same "flooding" error what was described here earlier. 64-bit version rendered those slopes without errors.
[spoiler][img]http://imgur.com/SMjHZ2H.jpg[/img][/spoiler]
32-bit zdoom-2.9pre-415-g346fae8 (March 12th 2016) had no problems with slopes.
32-bit zdoom-2.9pre-506-g1648a71 (March 30th 2016) had no problems rendering slopes - but atleast KZDoom7.wad crashes at startup.
32-bit zdoom-2.9pre-854-g1722902 (April 25th 2016) KZDoom7.wad and my own wads crash at start up. (Both have slopes)
32-bit zdoom-2.9pre-928-g841a579 (May 8th 2016) has two type of slope errors: pixeled and flooding.
64-bit zdoom-x64-2.9pre-1021-gde0301a (June 16 2016) has pixeled slopes
64-bit zdoom-x64-2.9pre-1117-g5c182c7 (July 14 2016) has pixeled slopes
32-bit zdoom-2.9pre-1148-g4345623 (July 24 2016) has only the "flooding" type of slope error described in this topic earlier. Evey sloped floor and ceiling.