by silentzora » Mon Nov 16, 2009 3:27 pm
I can confirm that looping is most likely the cause of this. Wads that utilize looping sounds for previously silent objects, such as decorations and in-flight projectiles in Doom Enhanced, can trigger this bug after maybe thirty minutes of hard gameplay, most notably with the plasma rifle (considering I borrowed some code from it before, and it worked in a previous SVN).
Now, I'm no coding expert, but it sounds like maybe the channels aren't being cleared properly.
I can confirm that looping is most likely the cause of this. Wads that utilize looping sounds for previously silent objects, such as decorations and in-flight projectiles in Doom Enhanced, can trigger this bug after maybe thirty minutes of hard gameplay, most notably with the plasma rifle (considering I borrowed some code from it before, and it worked in a previous SVN).
Now, I'm no coding expert, but it sounds like maybe the channels aren't being cleared properly.