by Alper002 » Thu Nov 28, 2019 2:27 pm
I am using GZDoom 2.4.2.4.2.4.
In vanilla/chocolate Hexen, whenever you land on the lava, you take damage. This prevents "cheesing" the timed damage like what is possible in the version of GZDoom I'm currently using, as it doesn't currently seem to include this behavior.
I provided a pig projectile spawner in the example map because it quickly illustrates the difference. In the original Hexen, you constantly bounce as a pig due to taking damage from landing on the lava. However, this does not occur in the version of GZDoom that I am currently using.
edit:corrected version number.
- Attachments
-
- LavaStep.wad
- Contains quick access to lava to step and jump on for testing.
- (2.2 KiB) Downloaded 30 times
I am using GZDoom [s]2.4.2.[/s]4.2.4.
In vanilla/chocolate Hexen, whenever you land on the lava, you take damage. This prevents "cheesing" the timed damage like what is possible in the version of GZDoom I'm currently using, as it doesn't currently seem to include this behavior.
I provided a pig projectile spawner in the example map because it quickly illustrates the difference. In the original Hexen, you constantly bounce as a pig due to taking damage from landing on the lava. However, this does not occur in the version of GZDoom that I am currently using.
edit:corrected version number.