by 3saster » Wed May 01, 2019 3:48 pm
In GZDoom 4.0.0 and lower, if vid_fps was set to 1, the level time on the automap would move down so you can read it.
[imgur]
https://i.imgur.com/DdhaAJT[/imgur]
In 4.1.0, this is no longer the case, and the framerate blocks the level time. vid_fps must be set to 0 in order to read the level time.
[imgur]
https://i.imgur.com/DeVf6nd[/imgur]
In GZDoom 4.0.0 and lower, if vid_fps was set to 1, the level time on the automap would move down so you can read it.
[imgur]https://i.imgur.com/DdhaAJT[/imgur]
In 4.1.0, this is no longer the case, and the framerate blocks the level time. vid_fps must be set to 0 in order to read the level time.
[imgur]https://i.imgur.com/DeVf6nd[/imgur]