[Strife] Menu blur affects dialogs without dialog portraits

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Re: [Strife] Menu blur affects dialogs without dialog portra

by Nash » Fri Aug 09, 2019 12:07 pm

Thank you for providing a generic solution for this! That DontBlur flag is surely useful for other user-created menus as well.

[Strife] Menu blur affects dialogs without dialog portraits

by Kostov » Thu Jun 27, 2019 2:49 am

Some characters in the game have dialog portraits, some don’t. The menu blur option just so happens to comes into effect when engaging in dialog, and I doubt this is intentional for characters who don’t have a portrait, since you still want to see the character you’re looking at.

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