by Nash » Sat Feb 15, 2020 1:08 pm
Sorry for the bump. I'd like to make this feature work. So what exactly is missing? From what I understand, the translation data does get created, but nothing on the render side is using that data, am I right?
I took a look at HWDecal::DrawDecal and see this line:
Code: Select all
state.SetMaterial(tex, CLAMP_XY, decal->Translation, -1);
Isn't this supposed to work?
Sorry for the bump. I'd like to make this feature work. So what exactly is missing? From what I understand, the translation data does get created, but nothing on the render side is using that data, am I right?
I took a look at HWDecal::DrawDecal and see this line:
[code=php]
state.SetMaterial(tex, CLAMP_XY, decal->Translation, -1);
[/code]
Isn't this supposed to work?