by YukiRaven » Thu Apr 18, 2019 2:48 pm
For one, don't download it from idgames. That's a super old version, and I don't upload to idgames anymore :^) Always grab my mods from here instead:
http://alexa.partition36.com/games-and-mods/doom/
First, a note: I am very noob-ish when it comes to GLSL shaders. Bear with me here.
I think I missed that the sampler2D tex was always available when I read through the wiki when writing these. I should be able to just remove that uniform, right? Though "It is pure luck the shader even works in OpenGL as postprocess never binds 'uniform sampler2D tex;' to anything." kind of concerns me here. This contradicts what I see on the wiki where it says it's always available.
Also, do these error messages not report which shader failed to compile?
For one, don't download it from idgames. That's a super old version, and I don't upload to idgames anymore :^) Always grab my mods from here instead: http://alexa.partition36.com/games-and-mods/doom/
First, a note: I am very noob-ish when it comes to GLSL shaders. Bear with me here.
I think I missed that the sampler2D tex was always available when I read through the wiki when writing these. I should be able to just remove that uniform, right? Though "It is pure luck the shader even works in OpenGL as postprocess never binds 'uniform sampler2D tex;' to anything." kind of concerns me here. This contradicts what I see on the wiki where it says it's always available.
Also, do these error messages not report which shader failed to compile?