GZD g3.7.0 (crashes when cycling through empty inventory)

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.

Post a reply

Smilies
:D :) :( :o :shock: :? 8-) :lol: :x :P :oops: :cry: :evil: :twisted: :roll: :wink: :geek: :ugeek: :!: :?: :idea: :arrow: :| :mrgreen: :3: :wub: >:( :blergh:
View more smilies

BBCode is OFF
Smilies are ON

Topic review
   

Expand view Topic review: GZD g3.7.0 (crashes when cycling through empty inventory)

Re: GZD g3.7.0 (crashes when cycling through empty inventory

by Graf Zahl » Wed Jan 16, 2019 1:07 am

One commit message for 3.7.1 reads "- added missing null pointer check to SBarInfo's inventory bar drawer." This sounds like the right one.

Re: GZD g3.7.0 (crashes when cycling through empty inventory

by FireSeraphim » Tue Jan 15, 2019 7:21 pm

It seems to have been fixed in the latest stable build (g3.7.1), although now I'm curious as to what was causing it.

GZD g3.7.0 (crashes when cycling through empty inventory)

by FireSeraphim » Tue Jan 15, 2019 6:59 pm

I have ran into an unsettling bug with GZDoom recently where the game crashes if I try to toggle through items in the inventory when I have absolutely nothing in my inventory, I cannot rightly say if my SBARINFO code is at at fault or if some recent internal change in GZDoom is to blame
I sincerely hope this problem is resolved soon. I am not certain if more recent builds have solved this problem. The latest private dev build of my TEOTPC mod is affect by this peculiar bug (And I have reasons to suspect that the current public beta of TEOTPC is affected as well since I haven't changed the SBARINFO code between them at all). PM me for the current private devbuild.

Top