Fault noticed with Doom Tournament:
viewtopic.php?f=43&t=60759
GZDoom 3.6.0 official and a git build from the 17th.
Release version of the mod and the development version.
My drivers are current. GeForce 1080 with driver version 416.34 released 11 October.
I've found a GZDoom setting that changes this. If Light Shadowmaps is set to "yes" I get the problem. If it's set to "no" the problem goes away.
Running around in MAP09 of Doom2 after picking up an Unreal Damage powerup (which creates a pink glow around the player), I noticed that things sometimes could go a bit screwy if I looked at the floor.
Should look like:
But sometimes looked like:
It's almost as if the light is z-fighting with the floor.
It's even easier to show on Doom E2M2. Just grab an unreal damage powerup (there should be one where the berserk pack usually is) then climb up on to some crates.
I have also noticed that the light flickers more than it should even if the major glitchiness shown above has not become apparent (a video shows this).
Fault noticed with Doom Tournament: https://forum.zdoom.org/viewtopic.php?f=43&t=60759
GZDoom 3.6.0 official and a git build from the 17th.
Release version of the mod and the development version.
My drivers are current. GeForce 1080 with driver version 416.34 released 11 October.
I've found a GZDoom setting that changes this. If Light Shadowmaps is set to "yes" I get the problem. If it's set to "no" the problem goes away.
Running around in MAP09 of Doom2 after picking up an Unreal Damage powerup (which creates a pink glow around the player), I noticed that things sometimes could go a bit screwy if I looked at the floor.
Should look like:
[imgur]https://imgur.com/ZoB3i9m[/imgur]
But sometimes looked like:
[imgur]https://imgur.com/Ef4piOw[/imgur]
It's almost as if the light is z-fighting with the floor.
It's even easier to show on Doom E2M2. Just grab an unreal damage powerup (there should be one where the berserk pack usually is) then climb up on to some crates.
[imgur]https://imgur.com/IC1CHiW[/imgur]
I have also noticed that the light flickers more than it should even if the major glitchiness shown above has not become apparent (a video shows this).
[youtube]tYBuG7q_BhM[/youtube]