by Graf Zahl » Thu Nov 01, 2018 12:59 am
This is an interesting situation. The new behavior mirrors that of the software renderer.
However, since in this case that is a broken undefined and useless special case I changed it so that for wrapped mid textures the sky special handling is simply completely disabled. That clips the texture segment to the actual sector bounds but does not reintroduce the bug this change was supposed to fix.
This is an interesting situation. The new behavior mirrors that of the software renderer.
However, since in this case that is a broken undefined and useless special case I changed it so that for wrapped mid textures the sky special handling is simply completely disabled. That clips the texture segment to the actual sector bounds but does not reintroduce the bug this change was supposed to fix.