by Marisa the Magician » Sun May 13, 2018 4:00 pm
Someone reported this to me some time ago, but it seems that when the renderstyle changes (e.g.: with partial invisibility), weapon overlays that use PSPF_FLIP have their sprites unflipped.
To quickly see this in action you can load up abort_m, give yourself OuchWeapon, then Blursphere, and see for yourself how the right hand draws incorrectly.
Someone reported this to me some time ago, but it seems that when the renderstyle changes (e.g.: with partial invisibility), weapon overlays that use PSPF_FLIP have their sprites unflipped.
To quickly see this in action you can load up abort_m, give yourself OuchWeapon, then Blursphere, and see for yourself how the right hand draws incorrectly.