0000199: Explicitly set "bright" on overlays

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Expand view Topic review: 0000199: Explicitly set "bright" on overlays

Re: 0000199: Explicitly set "bright" on overlays

by Graf Zahl » Sun Apr 30, 2017 3:57 pm

Put on hold, just like the rest.

0000199: Explicitly set "bright" on overlays

by The Zombie Killer » Sun Apr 30, 2017 3:57 pm

https://mantis.zdoom.org/view.php?id=199

Code: Select all

Summary	0000199: Explicitly set "bright" on overlays
Description	Essentially the ability to set the "bright" flag on a specific psprite layer, regardless of whether its current state is bright or not.

player.GetPSprite(<id>).bBright = true;

Or something along those lines

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