by RockstarRaccoon » Wed Apr 11, 2018 10:59 am
So, on the original topic, I know a few ongoing projects that would really benefit from this. Namely the newer Hexen stuff, Membrane, and Blade of Agony, with their high usage of advanced graphical features and their huge maps. Those can take a whole 10 to 20 seconds for me. Same with Hedon if Zan ever wants to make it look better.
As he said, even just allowing the creator to put up an image that says "Loading" at the beginning of the map-loading process would be hugely helpful for letting the player know the game hasn't crashed. If it's not too much trouble, making it eventually work like the hexen loading screen, with a progress bar, would be a nice touch too... (Though, I don't think tat request for PNG support was ever added to that...)
So, on the original topic, I know a few ongoing projects that would really benefit from this. Namely the newer Hexen stuff, [i]Membrane[/i], and [i]Blade of Agony[/i], with their high usage of advanced graphical features and their huge maps. Those can take a whole 10 to 20 seconds for me. Same with Hedon if Zan ever wants to make it look better.
As he said, even just allowing the creator to put up an image that says "Loading" at the beginning of the map-loading process would be hugely helpful for letting the player know the game hasn't crashed. If it's not too much trouble, making it eventually work like the hexen loading screen, with a progress bar, would be a nice touch too... (Though, I don't think tat request for PNG support was ever added to that...)