by Edward-san » Fri Feb 26, 2016 6:52 pm
Load holy hell v1.5 from
here on map05 with no monsters on, then warp to coordinates 2600,2075. Behind you you'll see a little pillar which can be activated by walking on the line.
Summon an archvile over the pillar (that's what is present with monsters on) then activate the pillar by jumping on the monster.
When the pillar goes down, you'll see this tiny jump effect..
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- jumpy.zip
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Load holy hell v1.5 from [url=http://www.**LINK_DISABLED**.org/download?file=holyhellv1.5.wad]here[/url] on map05 with no monsters on, then warp to coordinates 2600,2075. Behind you you'll see a little pillar which can be activated by walking on the line.
Summon an archvile over the pillar (that's what is present with monsters on) then activate the pillar by jumping on the monster.
When the pillar goes down, you'll see this tiny jump effect..