by crowbars82 » Mon Jul 30, 2018 2:43 pm
Hi everyone,
I've tried searching around for anything similar on this.
Animated doors get stuck in their 'open' state if they are blocked by a sprite, which may be a common bug/feature.
I realised this was happening while testing with Project Brutality/Brutal Doom, it seems if blood sprites or bullet holes are shot in the door sector the door stays open. This also happens with
Steve's flashlight, which is weird. If you shine the flashlight onto the door, it feels like the 'flashlight entity' seems to keep the door open. Even when turning it off the door remains open.
Is there a fix for this, or have Animated Doors always had this issue?
Much thanks!
-Crow
Hi everyone,
I've tried searching around for anything similar on this. [url=https://zdoom.org/wiki/Door_Animated]Animated doors[/url] get stuck in their 'open' state if they are blocked by a sprite, which may be a common bug/feature.
I realised this was happening while testing with Project Brutality/Brutal Doom, it seems if blood sprites or bullet holes are shot in the door sector the door stays open. This also happens with [url=https://forum.zdoom.org/viewtopic.php?t=59429]Steve's flashlight[/url], which is weird. If you shine the flashlight onto the door, it feels like the 'flashlight entity' seems to keep the door open. Even when turning it off the door remains open.
Is there a fix for this, or have Animated Doors always had this issue?
Much thanks!
-Crow