No menu graphics in new GZdoom

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Expand view Topic review: No menu graphics in new GZdoom

Re: No menu graphics in new GZdoom

by TDRR » Thu Jan 03, 2019 1:53 pm

DeathCold wrote:
drfrag wrote:But it's a different scenario, you'd be installing a driver from scratch not updating it.
However now i remember the latest driver was a beta (not sure), install the previous one then.
Edit: this one: https://www2.ati.com/drivers/whql-win8. ... -oct30.exe
Well, i tried it out and... i got bkack screen again, after installing new driver. And i nearly managed to install back the old driver. And no, new GZDoom still not working properly, even after reinstalling drivers. So yeah, i think i have to quit trying to make it work, and left mods for Doom behind. Sad, but what else i can do? Cause, like, non of those mods works with Zandronum or, at least, old version of OpenGL, the one that Zandronum uses. And there is a many amazing mods, like Brutal Wolfenstein, Project Brutality, Castlevania Simon's Destiny and DOOM 4 Doom, and all of them i have to throw in trash, by deleting them from my computer. That's unfair, but... i have to deal with it. Anyway, thanks for help. You did your best to help me. Good bye :cry:
Do you know you can simply enable software mode right?

Here's a config file pre-set to windowed 640x480 software mode: https://www.mediafire.com/file/4o990xyy ... m.ini/file

Delete all .ini files in your GZDoom directory and put this one in.

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 5:51 pm

drfrag wrote:But it's a different scenario, you'd be installing a driver from scratch not updating it.
However now i remember the latest driver was a beta (not sure), install the previous one then.
Edit: this one: https://www2.ati.com/drivers/whql-win8. ... -oct30.exe
Well, i tried it out and... i got bkack screen again, after installing new driver. And i nearly managed to install back the old driver. And no, new GZDoom still not working properly, even after reinstalling drivers. So yeah, i think i have to quit trying to make it work, and left mods for Doom behind. Sad, but what else i can do? Cause, like, non of those mods works with Zandronum or, at least, old version of OpenGL, the one that Zandronum uses. And there is a many amazing mods, like Brutal Wolfenstein, Project Brutality, Castlevania Simon's Destiny and DOOM 4 Doom, and all of them i have to throw in trash, by deleting them from my computer. That's unfair, but... i have to deal with it. Anyway, thanks for help. You did your best to help me. Good bye :cry:

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 2:02 pm

drfrag wrote:But it's a different scenario, you'd be installing a driver from scratch not updating it.
However now i remember the latest driver was a beta (not sure), install the previous one then.
Edit: this one: https://www2.ati.com/drivers/whql-win8. ... -oct30.exe
I will try, and if it not works, then i'll quit.

Re: No menu graphics in new GZdoom

by drfrag » Sat Dec 22, 2018 1:37 pm

But it's a different scenario, you'd be installing a driver from scratch not updating it.
However now i remember the latest driver was a beta (not sure), install the previous one then.
Edit: this one: https://www2.ati.com/drivers/whql-win8. ... -oct30.exe

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 1:32 pm

drfrag wrote:I'm almost sure it's a broken driver. In those cases you should use DDU (Display Driver Uninstaller) to remove the old driver completely and then install the latest amd legacy driver.
But i can't do that, cause when i uninstall old driver and install new, then i see the black screen insetad of my desktop or windows loading screen. So, i don't want to risk it.

Re: No menu graphics in new GZdoom

by drfrag » Sat Dec 22, 2018 1:27 pm

I'm almost sure it's a broken driver. In those cases you should use DDU (Display Driver Uninstaller) to remove the old driver completely and then install the latest amd legacy driver.

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 1:23 pm

drfrag wrote:Yeah that's typical of those cards, GL 2 is even more broken than GL 3. That's what happened with my card.
Then try LZDoom or upgrade your driver.
I already replied to you about my drivers updating problems. Check my previous reply that you skiped please.

Re: No menu graphics in new GZdoom

by drfrag » Sat Dec 22, 2018 1:19 pm

Yeah that's typical of those cards, GL 2 is even more broken than GL 3. That's what happened with my card.
Then try LZDoom or upgrade your driver.
Edit: Zandro requires GL 1.4 with some features from later versions.

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 1:18 pm

drfrag wrote:The vintage build supports GL 2 but your card has 3.3. That's a command line parameter to force GL 2.
You could upgrade the graphics driver instead.
But i tried Zandronum 3.0 and it works for me without this problem with graphics. And i think that Zandronum 3.0 uses OpenGL too, and it might be somewhere near 3.0 version of OpenGL. So... isn't it weird that Zandronum 3.0 works for me in OpenGL and GZDoom is not? Also, i have a problems with updating my video card drivers too. Cause, after updating it, i see the black screen instead of Windows loading screen or my desktop. And i googled it, and many people said that, the better option in the case with black screen, is to reset drivers back to previous version. So, i'm kinda stuck in this situation, bewteen playing games with newest version of OpenGL, and not playing them and just skip them and move on.

Also, i can't play those mods/games on Zandronum 3.0, cause they were made only for GZDoom. So that is not an option too.

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 1:10 pm

Apeirogon wrote:Создай ярлык гздума легаси версии, нажми правой кнопкой мыши по нему и в графе Объект, через пробел от последнего символа, добавь -glversion 2 в самый конец строки.
Если создашь ярлык обычной версии гздума и проделаешь то же самое он выдаст ошибку "Unsupported OpenGL version." .
Сделал я все так как ты сказал, и результат уже получше но все ещё не тот которой хотелось бы.

Re: No menu graphics in new GZdoom

by drfrag » Sat Dec 22, 2018 1:01 pm

The vintage build supports GL 2 but your card has 3.3. That's a command line parameter to force GL 2.
You could upgrade the graphics driver instead.

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 12:58 pm

Apeirogon wrote:Создай ярлык гздума легаси версии, нажми правой кнопкой мыши по нему и в графе Объект, через пробел от последнего символа, добавь -glversion 2 в самый конец строки.
Если создашь ярлык обычной версии гздума и проделаешь то же самое он выдаст ошибку "Unsupported OpenGL version." .
Не знал я что тут русские обитают. И все же, спасибо за наводку. Сейчас попробую так сделать. Посмотрим что с этого получится.

Re: No menu graphics in new GZdoom

by Apeirogon » Sat Dec 22, 2018 12:30 pm

Создай ярлык гздума легаси версии, нажми правой кнопкой мыши по нему и в графе Объект, через пробел от последнего символа, добавь -glversion 2 в самый конец строки.
Если создашь ярлык обычной версии гздума и проделаешь то же самое он выдаст ошибку "Unsupported OpenGL version." .

Re: No menu graphics in new GZdoom

by DeathCold » Sat Dec 22, 2018 12:17 pm

drfrag wrote:Then try '-glversion 2' as Rachael suggested but i think either your graphics driver is not the latest or it's bad. I had a Radeon HD 4650 until recently BTW.
I already tried to find GZDoom with glversion 2, but i can't find it. Could you help?

Re: No menu graphics in new GZdoom

by drfrag » Sat Dec 22, 2018 11:47 am

Then try '-glversion 2' as Rachael suggested but i think either your graphics driver is not the latest or it's bad. I had a Radeon HD 4650 until recently BTW.

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