by hoover1979 » Fri Jan 05, 2018 6:47 pm
I also get issues with Stuttering with GZDoom, particularly with HD Textures being used or 4xBR filtering on Sprites and Fonts. I thought I solved the problem by disabling Texture Precache and things were running smoothly for a day or two but today the stuttering resumed. I am not talking about micro stutter but instead situations where the picture would freeze for 1-2 whole seconds while the audio continued without hitching, this is something that happens every few seconds throughout gameplay. I don't know if it's a CPU issue or a Settings issue but I have a good GPU and can't understand why GZDoom has such severe macro stutters and newer games like Doom 4 run at constant 120FPS with no stuttering at all.
I use GZDoom v3.2.5 (64bit)
My System Specs:
Windows 7 Professional 64bit on Kingston HyperX Fury SSD (120Gb)
ASUS Z97-k Mobo
Corsair HX850i Platinum Grade 850w PSU
Intel i7-4790k in turbo mode 4.4Ghz
Corsair H115i Liquid CPU Cooler
32Gb Corsair Vengeance pro 2400 DDR3 RAM
XMP Overclocking set in BIOS
8Gb Gigabyte Xtreme Gaming GTX1080 OC PCIe Waterforce GFX Card (Core = 2,150Mhz, VRAM = 10,408Mhz, Power = +150%, Voltage +10%)
288.59 WHQL Nvidia Display Drivers
Sound Blaster Zx PCIe Sound Card
Logitech Z906 THX Certified 5.1 Surround Speakers and LFE
WD Gold Enterprise class 10Tb DataCenter Grade 7,200RPM HDD
WD 4Tb internal HDD
WD Black Caviar 1.5Tb Internal HDD
WD Elements 1Tb External USB 3.0 HDD
WD Elements 3Tb External USB 3.0 HDD
ASUS VG278 27" 120Hz 3D Monitor with Nvidia 3D Vision 2(TM)
AVerMedia Volar Green USB2.0 HDTV Tuner
Microsoft Xbox One S Controller connected via MicroUSB to avoid Win10 requirement
Logitech G710+ Mechanical Keyboard
Logitech G502 Proteus Core Gaming Mouse
ASUS PCE-AC68U AC1900 PCIe WiFi Card paired with:
ASUS RT-AC68U AC1900 Dual-Band Router on 5ghz band
Fractal Design XL-R2 Full Tower ATX Chassis
I also get issues with Stuttering with GZDoom, particularly with HD Textures being used or 4xBR filtering on Sprites and Fonts. I thought I solved the problem by disabling Texture Precache and things were running smoothly for a day or two but today the stuttering resumed. I am not talking about micro stutter but instead situations where the picture would freeze for 1-2 whole seconds while the audio continued without hitching, this is something that happens every few seconds throughout gameplay. I don't know if it's a CPU issue or a Settings issue but I have a good GPU and can't understand why GZDoom has such severe macro stutters and newer games like Doom 4 run at constant 120FPS with no stuttering at all.
I use GZDoom v3.2.5 [i](64bit)[/i]
[b]My System Specs:[/b]
Windows 7 Professional 64bit on Kingston HyperX Fury SSD [i](120Gb)[/i]
ASUS Z97-k Mobo
Corsair HX850i Platinum Grade 850w PSU
Intel i7-4790k in turbo mode 4.4Ghz
Corsair H115i Liquid CPU Cooler
32Gb Corsair Vengeance pro 2400 DDR3 RAM
XMP Overclocking set in BIOS
8Gb Gigabyte Xtreme Gaming GTX1080 OC PCIe Waterforce GFX Card [i](Core = 2,150Mhz, VRAM = 10,408Mhz, Power = +150%, Voltage +10%)[/i]
288.59 WHQL Nvidia Display Drivers
Sound Blaster Zx PCIe Sound Card
Logitech Z906 THX Certified 5.1 Surround Speakers and LFE
WD Gold Enterprise class 10Tb DataCenter Grade 7,200RPM HDD
WD 4Tb internal HDD
WD Black Caviar 1.5Tb Internal HDD
WD Elements 1Tb External USB 3.0 HDD
WD Elements 3Tb External USB 3.0 HDD
ASUS VG278 27" 120Hz 3D Monitor with Nvidia 3D Vision 2[i](TM)[/i]
AVerMedia Volar Green USB2.0 HDTV Tuner
Microsoft Xbox One S Controller connected via MicroUSB to avoid Win10 requirement
Logitech G710+ Mechanical Keyboard
Logitech G502 Proteus Core Gaming Mouse
ASUS PCE-AC68U AC1900 PCIe WiFi Card paired with:
ASUS RT-AC68U AC1900 Dual-Band Router on 5ghz band
Fractal Design XL-R2 Full Tower ATX Chassis